Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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Cast Time: 0.35
Melee attack that deals 10 / 10.8 / 11.6 / 12.4 damage. Your weapon charges over time. When fully charged, it deals 18 / 19.4 / 20.9 / 22.3 damage and inflicts Stun to closest enemy and 12 / 13 / 13.9 / 14.9 area damage to nearby enemies.
Charge Time: 8s
Stun: Target is unable to move or use abilities for 0.5s.
9s / 8.6s / 8.1s / 7.65s
Cast Time: 0.2
Knock nearby enemies back and heals nearby allies for 8 health. Recast Smite to fire projectiles dealing 12 / 13 / 13.9 / 14.9, 16 / 17.3 / 18.6 / 19.8 and 20 / 21.6 / 23.2 / 24.8 damage. The effect lasts for 3 attacks or up to 5s.
Legendary Bonus: Smite projectiles inflict a 35% Snare for 1.2s.
12s / 10.8s / 9.6s / 8.4s
Cast Time: 0.1 - 0.7
Hold to charge a dash for up to 0.7s to increase damage, healing and distance. Slamming into an enemy deals 10 - 18 / 10.4 - 18.7 / 10.8 - 19.4 / 11.2 - 20.2 damage. Dashing through an ally heals both of you for 10 - 18 / 10.4 - 18.7 / 10.8 - 19.4 / 11.2 - 20.2 health.
Min. Distance: 4
Max. Distance: 6
10s / 9.5s / 9s / 8.5s
Cast Time: 0.1
Put up your shield and absorb projectile and melee attacks in front of you. Absorbing an attack charges your shield up to 3 times. Fire a wave of light in a cone dealing 12 damage and inflicting Blind when the effect ends if your shield is charged. Each charge increases the radius.
Blind: Reduces sight range by 95% for 1.6s / 1.8s / 2.1s / 2.3s.
Legendary Bonus: Absorbing an attack with increases your movement speed by 25%/45%/60% for 3s.
14s / 13.3s / 12.6s / 11.9s
Cast Time: 0.15
Heal all nearby allies for 12 / 13 / 13.9 / 14.9 health and grant a Shield, absorbing up to 12 / 13 / 13.9 / 14.9 damage for 2.5s.
Cast Time: 0.8
Throw your returning Aegis. Deals 20-30 damage and inflicts Incapacitate, damage increases with travel distance. The Aegis lands on the ground on impact. Picking it up or catching it when it returns applies .
Incapacitate: Target is unable to move or use abilities for 2.5s. Any damage taken breaks this effect.
Divinity: Shields ally absorbing 24 damage. Increases movement speed by 25% and damage output by 25%. Lasts 5s.