Battlerite Royale Wiki
(updated archetype and health)
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Revision as of 21:24, 21 September 2016

Stats
Health 230
Recovery Health Recovery Health
Movement Speed Movement Speed
Size Size
Shifu
The Spear
Shifu


Bio

Expert in the martial art of Ni’Shu and master of the spear. A highly mobile and dangerous duelist, his extraordinary combat prowess culminates in a range of deadly melee attacks. Trained to hunt down his opponents and move like the wind, facing Shifu is like walking into a tornado of spearheads.

Abilities

Basic Abilities

Spear Slash
Ability energy 0%.png
Ability Border Black.pngSpear Slash icon.png
LMB.png LMB
Type: Melee
Affects: Enemy
Energy Cost 0%
Cooldown: 0s
Casting Time: 0.35s
Strike with your spear to deal 8 damage. Successful hits charges your weapon. Each charge increases the damage of Impale.
Max Weapon Charges: 3
Energy Gain: 5%
Impale
Ability energy 0%.png
Ability Border Black.pngImpale icon.png
RMB.png RMB
Type: Target Ground
Affects: Enemies
Energy Cost 0%
Cooldown: 2s
Casting Time: 0.3s
Thrust your spear in a line to deal 10 damage to all enemies hit and 6 bonus damage per weapon charge. Deals less damage to multiple enemies.
Dmg Reduction per Hit: 40%
Energy Gain: 6%
Fleetfoot
Ability energy 0%.png
Ability Border Black.pngFleetfoot icon.png
Space
Type: Target Self
Affects: Self
Energy Cost 0%
Cooldown: 14s
Casting Time: 0.1s
You become temporarily immaterial and your movement speed is increased.
Duration: 1.4s
Speed Increase: 35%
Kunju
Ability energy 0%.png
Ability Border Black.pngKunju icon.png
Q
Type: Target Self
Affects: Self, Enemy
Energy Cost 0%
Cooldown: 8s
Casting Time: 0.1s
Counter the next melee or projectile attack. You become immaterial and teleport behind your enemy when you counter an attack. Your next Spear Slash deals bonus damage.
Counter Duration: 1.2s
Bonus Dmg: 12
Bonus Dmg Duration: 3s
Javelin
Ability energy 0%.png
Ability Border Black.pngJavelin icon.png
E
Type: Projectile
Affects: Enemy
Energy Cost 0%
Cooldown: 10s
Casting Time: 0.35s
Throw a javelin that deals 10 damage and leap towards the enemy. Javelin can be used to pull yourself to a wall.
Energy Gain: 8%
Tendon Swing
Ability energy 25.png
Ability Border Black.pngTendon Swing icon.png
R
Type: Cone AoE
Affects: Enemy
Energy Cost 25%
Cooldown: 15s
Casting Time: 0.3s
Swing your spear in a cone to deal 12 damage and inflict Incapacitate on all enemies in the area.
Duration: 3s

EX Abilities

Tempest Rush (EX 1)
Shift+Space
Type: Self Buff
Affects: Self
Energy Cost 25%
Cooldown: 14s
Casting Time: 0.1s
You become temporarily immaterial, your movement speed is increased, and your Spear Slash hits heal you for a flat amount. You also deal less damage during this effect.
Speed Increase: 50%
Heal per Hit: 14 hp
Duration: 1.7s
Dmg Reduction: 50%
Harpoon (EX 2)
Shift+E
Type: Projectile
Affects: Enemy
Energy Cost 25%
Cooldown: 10s
Casting Time: 0.35s
Throw a harpoon that deals damage and drags the enemy towards you and inflicts Snare. Harpoon can be used to pull yourself to a wall.
Damage: 14 dmg
Snare Amount: 100%
Snare Duration: 0.5s

Ultimate Ability

Whirlwind (ULTIMATE)
F
Type: AoE around self
Affects: Enemies
Energy Cost 100%
Cooldown: 1s
Casting Time: 0.2s
Spin into a whirlwind dance that deals 112 damage over 3s to nearby enemies, as well as granting you a shield.
Speed Increase: 20%
Shield Value: 30
Duration: 3s
Area: Unknown