Jumong
Overview | Cosmetics | Responses |
Abilities[edit | edit source]

0.25s

10%
Cast Time: 0.45s
Projectile
Fire an arrow that deals 16 / 17.3 / 18.6 / 19.8 damage and charges your bow on hit. A fully charged bow enables you to recast 
Black Arrow, 
Rain Of Arrows, or 
Bear Trap.






Max Weapon Charges: 3
Legendary Bonus: 
Hunting Arrow bounces between enemies, dealing 16/8/4 damage.



6s

16%
Cast Time: 1s
Projectile
Fire a powerful arrow that deals 32 / 35.8 / 39.7 / 43.5 damage and fully charges your bow on hit.
Legendary Bonus: 
Steady Shot inflicts Stun for 0.8s.



12s / 10.8s / 9.6s / 8.4s

8%
Cast Time: 0.2s
Mobility
Dash towards your move direction and fire an arrow that deals 8 / 8.6 / 9.3 / 9.9 damage. Grants 40% Fading Haste for 1s.
Legendary Bonus: 
Black Arrow fires 2 additional arrows in a cone that deal 4 damage each.



8s

12%
Cast Time: 0.3s
AoE
Fire arrows that rain down at target location. It deals 16 / 17.3 / 18.6 / 19.8 damage and inflicts 
Seeker's Mark over 1.5s.


Seeker's Mark: You detect your marked prey. 
Hunting Arrow, 
Steady Shot and 
Black Arrow hits consume the mark to deal 4 bonus damage and heal you for 4 health. Lasts for 6s.






Impact Delay: 0.7s
Legendary Bonus: 
Rain Of Arrows reaches 30% further.



18s / 16.2s / 14.4s / 12.6s

7%
Cast Time: 0.5s
Summon
Set down an invisible trap at target location. When the trap is triggered, it deals 8 damage and inflicts Root and 
Seeker's Mark on nearby enemies.


Root: Target is unable to move for 1.6s / 1.8s / 2.1s / 2.3s.
Seeker's Mark: You detect your marked prey. 
Hunting Arrow, 
Steady Shot and 
Black Arrow hits consume the mark to deal 4 bonus damage and heal you for 4 health. Lasts for 6s.






Activation Time: 0.5s
Duration: 30s
Legendary Bonus: 
Bear Trap lays down an additional trap in front of the first one that lasts for 15s.



16s / 14.4s / 12.8s / 11.2s
Cast Time: 0.1s
Mobility
Become immaterial and movement speed increases by 100%. Removes movement impairing effects. Running into an enemy inflicts 
Seeker's Mark.


Seeker's Mark: You detect your marked prey. 
Hunting Arrow, 
Steady Shot and 
Black Arrow hits consume the mark to deal 4 bonus damage and heal you for 4 health. Lasts for 6s.






Duration: 1.2s
Legendary Bonus: Moving through an enemy during 
Prowl replenishes the duration.



1s
Cast Time: 0.8s-2s
Projectile
Hold to charge an arrow to increase its damage and range. The arrow deals 35-45 damage and pulls the enemy with it. Pulling them into another enemy or wall deals 25 damage to the second enemy and inflicts Stun to both enemies.
Stun: Target is unable to move or use abilities for 1.2s.
v0.9
Champions | |||||||||||||||||
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Bakko | Croak | Freya | Jamila | Raigon | Rook | Ruh Kaan | Shifu | Sirius | Thorn | Ulric | ||||||
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Alysia | Ashka | Blossom | Destiny | Ezmo | Iva | Jade | Jumong | Lucie | Oldur | Pearl | Pestilus | Poloma | Shen Rao | Taya | Varesh | Zander |