watch 01:36
We're Getting Mutants in the MCU - The Loop
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Abilities[]

9s

4%
Cast Time: 0.1s-0.8s
Mobility
Hold to charge a dash for up to 0.8s to increase damage and distance. It deals 8-16 / 8.3-16.6 / 8.6-17.3 / 9-17.9 damage and dashing in to a wall triggers a wall jump that inflicts Incapacitate.
Incapacitate: Target is unable to move or use abilities for 2s. Any damage taken breaks this effect.
Legendary Bonus: 
Elusive Strike can be recast to perform a short dash strike. It does 8 damage and inflicts Lesser 
Phantom Cut, dealing 12 damage after 2s.





10s / 9.5s / 9s / 8.5s
Cast Time: 0.1
Counter
Counter the next melee or projectile attack. When you counter an attack, gain Immaterial for 0.75s, turn invisible and increase your movement speed by 35% for 2.5s. Your next 
Assassin's Cut while invisible becomes Shadow Slice, dealing 12 / 13.4 / 14.9 / 16.3 damage and inflicting 
Phantom Cut.




Phantom Cut: Deals 18 / 20.2 / 22.3 / 24.5 damage after a 2s delay.
Counter Duration: 1.2s
Deadly Blow
R

12s / 11.4s / 10.8s / 10.2s
Cast Time: 0.7
Melee
Strike forward with both weapons. Deals 16 / 17.9 / 19.8 / 21.8 damage, inflicts Stun and heals yourself for 16 / 17.9 / 19.8 / 21.8 health on hit.
Stun: Target is unable to move or use abilities for 0.25s.
Legendary Bonus: Increases Stun duration of 
Deadly Blow by 0.5s.


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