Battlerite Royale Wiki
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A '''hitbox''' is an invisible box-like area that when penetrated, counts as a "hit". It is different from the model (the visible character and his colors that you see). The '''hitbox''' is meant to compensate for lag and movement. When a character is moving, his '''hitbox''' is usually farther from the model.
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A '''hitbox''' is an invisible, collision based structure that interacts with attacks. It is different from the model (the visible character and his colors that you see). The '''hitbox''' is meant to compensate for lag and movement. When a character is moving, his '''hitbox''' is usually farther from the model.
   
The hitboxes from smallest to largest are:
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The champions' damageable hitboxes from smallest to largest are:
   
 
* [[Pearl]], [[Lucie]]
 
* [[Pearl]], [[Lucie]]

Revision as of 18:02, 23 February 2017

A hitbox is an invisible, collision based structure that interacts with attacks. It is different from the model (the visible character and his colors that you see). The hitbox is meant to compensate for lag and movement. When a character is moving, his hitbox is usually farther from the model.

The champions' damageable hitboxes from smallest to largest are: