Difference between revisions of "Debuffs"

From Battlerite Royale Wiki
Jump to: navigation, search
(Made the descriptions more similar and clear)
Line 6: Line 6:
 
== Types ==
 
== Types ==
 
==== Stuns ====
 
==== Stuns ====
Stun is a form of crowd control that leaves you in a vulnerable state, unable to cast abilities or move until the end of the duration. Unlike incapacitated, Stuns do not break on damage.
+
Stun is a form of hard crowd control that leaves the target in a state where they're unable to move or cast abilities until the end of the effect. Unlike incapacitated or petrified, Stuns do not break on damage.
   
 
==== Incapacitated ====
 
==== Incapacitated ====
Incapacitated is a form of hard crowd control that leaves you in a state where you're unable to move or cast abilities. Incapacitated is similar to Stuns except any amount of damage will remove this crowd control effect. incapacitated generally lasts longer than stuns.
+
Incapacitated is a form of hard crowd control that leaves the target in a state where they're unable to move or cast abilities until the end of the effect or damage is applied to the target. Incapacitated effects generally lasts longer than stuns.
   
 
==== '''Petrified''' ====
 
==== '''Petrified''' ====
Petrified is a form incapacitated, but instead of the stun breaking imediatly, petrify will give you a shield. The effect will end at either with either the duration running out or the shield is removed. Generally petrify is used for making a 2v2 situation into a 2v1.
+
Petrified is a form of hard crowd control that leaves leaves the target in a state where they're unable to move or cast abilities until the end of the effect or the shield that the target receives when petrified is broken. Petrified effects generally lasts longer than stuns.
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Revision as of 15:34, 22 September 2016

Debuffs are the opposite of buffs. They're applied to your enemies and provide negative status effects. Debuffs can be removed in one of two ways:

  • Expires over time (usually ranging from 1 to 5 seconds)
  • Dispelled

Types

Stuns

Stun is a form of hard crowd control that leaves the target in a state where they're unable to move or cast abilities until the end of the effect. Unlike incapacitated or petrified, Stuns do not break on damage.

Incapacitated

Incapacitated is a form of hard crowd control that leaves the target in a state where they're unable to move or cast abilities until the end of the effect or damage is applied to the target. Incapacitated effects generally lasts longer than stuns.

Petrified

Petrified is a form of hard crowd control that leaves leaves the target in a state where they're unable to move or cast abilities until the end of the effect or the shield that the target receives when petrified is broken. Petrified effects generally lasts longer than stuns.