Tanky bruiser that specializes in controlling the battle and relieving pressure from his team, but also packs a big offensive punch with his deadly combos.
Bulky melee hero with a combo heavy play style. Her progressively powerful shields and ability to incapacitate her foes is completely unrivaled in the arena.
Highly immobile yet incredibly dangerous at close range with a multitude of crowd control options. Rook combines self-healing and massive combo damage to destroy enemies.
With his ability to poke at long range and pull vulnerable foes from afar, Ruh Kaan is more of a melee/ranged hybrid than a traditional bruiser. However, he is still very much a threat at close range.
Long ranged skirmisher that excels at filling the arena with thicc arrows. Jumong can control the flow of the game with overwhelming offensive pressure, and also escape pressure with ease.
An incredibly mobile champion able to zoom across the arena putting out massive pressure with her boomerang attacks. However, improper use of her meager defensive cooldowns will leave her very exposed.
A defensive healer who relies on linking allies and enemies together to propagate healing and damage output respectively, Poloma relies on careful cooldown management and positioning to pressure the enemy team while keeping her own alive.