A term that can be used in situations where you for example fake-cast an ability, making the opponent react to it by using up a valuable spell such as counter, but with no effect. Battlerite is a lot about mind-game with focus on ability use and reading opponents. Baiting an opponent to act the way you want can put you in an advantageous situation.
BLC
Abbreviation for Bloodline Champions, a game that Battlerite is based upon.
Bloodline
In BLC, the champions were called 'bloodlines'.
CC
Abbreviation for 'crowd control', referring to abilities such as Sirius' Lunar Strike or Lucie's Panic Flask.
CD
Abbreviation for 'cooldown'.
Cleave
Damaging multiple enemies at the same time.
Collapse
See Punish.
DOT
Short for Damage Over Time.
Escape
It is usually an ability for survival and positioning, for example Jade's Blast Vault or Pearl's Dive. An escape can also be called 'space' (because the ability is usually assigned to the spacebar hot key), but some have different hot keys, such as Poloma's Other Side ability. Think twice before using these abilites offensively, leaving you vulnerable.
EX/EX ability
Every champion usually have two EX abilities, which are improved versions of a standard ability and cost energy to use.
Fear
Another term for Panic.
Incap
Abilities used for incapacitating targets.
LAN
General referring to live tournaments or meetups.
m1
Referring to your mouse-one button, or left-clicking (sometimes called LMB). In this game it often means 'attacking/hitting' your target, for example »spam m1 with Varesh« would mean using your left-mouse button ability a lot with Varesh to do damage.
m2
Referring to your mouse-two button, or right-clicking (sometimes called RMB).
Peel
Referring to helping your support (healer) in most cases, for example when a melee hero such as Shifu is endlessly chasing your support, leaving no room for your support to breathe, and is therefore in need of help; peeling in that sort of a situation means to 'peel the melee hero off of the support to allow for some breathing space'.
Petri/Full Petri
Short for Petrify or Petrification, a CC ability.
Punish
A term used when someone ends up in a bad position and/or with no escape/trance/shield ready, leaving the player vulnerable and gives the opponents a good chance to do high damage on the target, therefore the expression »punishing him/her« is often used.
Rune
Referring to the big orb in the middle of the arena. The small ones near the walls are usually referred to as 'orbs'.
skrff'd
Can, for fun, be used when you miss your Bakko ultimate, deriving from the player/personality skrff that used to play Vanguard in BLC.
SLS
Abbreviation for 'Stunlock Studios', the makers of the game.
Stabilize
A term that can be used when your team needs to be careful and not taking unnecessary risks, for example falling back to reset the cooldowns, heal up and/or take orbs. Keep this in mind when ending up in a 2vs1 situation; a good idea is to always stabilize the situation to not risk ending up in a 1vs1 situation and potentially lose the round.
Trade
Usually used in contexts like 'trading hits', meaning you and the opponent is doing a m1 war. For example, a Shifu will in most cases beat a Croak if they are trading hits.
Trance
Referring to counter-abilities, such as Shifu's Kunju or Pearl's Tidal Wave, used to negate incoming spells and/or to outplay opponents, hence why it says 'counter' in-game.
Ulti/Ult
Short for 'ultimate'.
In-house/Scrim
When you set up a private lobby game to practice.
Champion-Specific Terminology[ | ]
Alch/Alchemist
Used for Lucie, deriving from the champion Alchemist in BLC.
Astro
Used for Sirius, deriving from the champion Astronomer in BLC.
Engi/Engineer
Used for Iva, deriving from the champion Engineer in BLC.
Glut/Glutton
Used for Rook, deriving from the champion Glutton in BLC.
Gunner
Used for Jade, deriving from the champion Gunner in BLC.
Herald
Loosely used for Oldur, deriving from the champion Herald of Insight in BLC.
Inhib
Used for Varesh, deriving from the champion Inhibitor in BLC.
Igniter/Iggy
Used for Ashka, deriving from the champion Igniter in BLC.
Nomad
Used for Taya, deriving from the champion Nomad in BLC.
Pomp
Used for Poloma, deriving from the champion Psychopomp in BLC.
Ranid
Used for Croak, deriving from the champion Ranid Assassin in BLC.
Rav/Ravener
Used for Freya, deriving from the champion Ravener in BLC.
SM/Spear Master
Used for Shifu, deriving from the champion Spear Master in BLC.
VG/Vanguard
Used for Bakko, deriving from the champion Vanguard in BLC.
Stalk/Stalker
Used for Jamila, deriving from the champion Stalker in BLC.
MW/Metal
Used for Destiny, deriving from the champion Metal Warden in BLC.
Illusionist
Loosely used Zander, referring to the speculated origins of him being from a fan champion artwork.
Champion Level Rewards[ | ]
"The rewards shown below are the same for all champions, with the minor diffence of Title/Avatar rewards."